Wednesday, May 6, 2020

The Advantage of Video Games - 1280 Words

Gaming for Good Video Games are entertaining, interesting, and just plain old fun, but many believe that they are poison to the minds children, teens and even adults. Through studies, scientist and psychologist have determined the exact opposite and that video games actually strengthen your brain and help balance emotions. Since the rise of Electronic gaming, parents have feared video games were damaging the foundation of influence they have tried to build unto their children. Over the time that video games developed, controversy had its rise. Scientist, colleges and physiologist have tested with video games and people that helps put controversy and theories to rest. Video games have not been around forever. It has only been almost half a†¦show more content†¦When even asked to do even any of these things children would lash out in rebellion against their parents. Video games had taken all the accusations for the misbehavior of their children. Eventually the children would listen to their parents and go outside to play. The parents were relieved to see their children outside again but the relieve quickly faded when they saw their children reenact the games they had played. Seeing them pretend to be the characters from Street Fighter or Mortal Kombat. So the world responed with the rating system.† Mortal Kombat (1992) shocked parents and politicians with its violent gameplay and gory graphics. In response, the video game industry established the Entertainment Software Rating Board (ESRB). The board rates games by recommending an appropriate age range for players â€Å" (Electronic game.) The mid eighties was a gaming explosion in history with the rise of a powerful gaming company called Nintendo. The japanese gaming company, Nintendo, invents and releases the NES, Nintendo Entertainment System. With the release of the NES came games such as Super Mario and The Legend of Zelda. These games would later grow to become amazing and major gaming franchise. With fun gameplay along with story driven experience, gamers fell in love. The success of The NES and its gaming titles had turned millions of people into gamers. Gamers would go home and play on theirShow MoreRelatedPersuasive Speech On Video Games810 Words   |  4 Pagestherefore i am going to persuade you that video games are incredibly beneficial. Some of the most valuable and necessary skills, video games give us include: Social advantages, Mental Advantages and Skills that will secure jobs. I am doing this because i am sick and tired of the common stereotype that gamers and lazy, stupid, unemployed and a particular age. I am here to give the drastic advantages and put a rest to this urban myth. Main Body 1 (Social Advantages) Many people suffer from mental disordersRead MoreVideo Games Can Affect Teen s Emotions1455 Words   |  6 Pages Video Games Can Affect Teen’s Emotions Table of Contents Part I: Research Report: 1 Abstract: 2 Introduction: 2 Literature Review: 3 Conclusion: 7 References: 7 Part I: Research Report: Abstract: Introduction: From security preparing recreations to procedure diversions to pretending amusements, to games diversions to wagering recreations , playing computer games has turned into a gregarious marvel and the augmenting number of players that cross sexual orientation, culture, andRead MoreVideo Games And Its Effect On Society1739 Words   |  7 PagesVideo games are revolutionary in this age and they are improving more and more. There are lots of kind of games, some of them have adventures on it and others can make you scared. Companies are the ones that produces these games in a great number. Nowadays most of them have tons of people working on a game to make sure that they produce an incredible product so kids can enjoy a good experience. You may think that only kids buy this things, but a surprising number of adults buy video games and thisRead MoreThe Impact Of Information Age On People s Lives Today1239 Words   |  5 Pagescomputer games are forever being developed and played by millio ns of users online in their homes. Also many media and video broadcasting sites such as YouTube are around with millions of videos available to everyone have access to for free. There are also apps developed for phones where users can play games on their mobile. The advantages of Entertainment and Leisure are that it is readily available and usually free. You can play many games online with friends. There are hundreds of videos which youRead MoreDangers Of Video Games880 Words   |  4 Pageslike to play video games. Sometimes, parents have seen their children the violence and aggression. Video Games helpful or dangerous. Video Games have developed dramatically. It has been a controversial discussion of whether video games are helpful or dangerous to a child. Indeed some are of the view that video games are dangerous because it has a negative impact on the health for children, and because they have filled with violent content. However, in my observation, some video games designed toRead MoreTechnological Environment : Video Game Industry856 Words   |  4 Pagesc. Technological environment Video game industry is one of the so-called creative industries that experiences much disruptive innovation(DeFillippi 2014). Leading console manufacturers like Microsoft, Sony, Nintendo invest significantly in research and development. As a game publisher, Ludimus needs to keep up with console manufactures and be ware of innovations that could affect the industry as a whole. Disruptive innovation is defined as a process that product or service takes root initially inRead MoreSony Playstation : Marketing Management1553 Words   |  7 Pagesbeen an important aspect of the video game industry, and video game developers today often incorporate or rely on branding techniques within their video games, regardless of whether they are part of a small game studio or a large game studio. Consumers purchase Nike shoes or Apple iPods because they feel like they are getting a superior product, and that owning those products allows them to be part of a larger community and feel good as a result. With video games, the brand name is often transferredRead MoreThe Effects Of Video Games On The Video Game Industry Essay1238 Words   |  5 Pagesnetwork effects in the video game industry? The network effects in the video game industry are derived from the console system that is sold to consumers. If a company is able to increase penetration in this arena, though at-cost/ below-cost pricing or pull created through the development of desirable content, it can potentially lock in the added value of the video games sold for the system. Which is to say, the console locks-in the network effects in the industry and the games serve to reap the profitsRead MoreResponding to Wii Essay1567 Words   |  7 Pageswas faced with an interesting dilemma. Hirai, the chief executive of Sony Computer Entertainment Inc. faced pressure due to Sony’s Playstation 3 video game console losing market share to the Nintendo Wii. Hirai faced a major business decision in deciding how Sony should respond to the cheaper, more interactive, family oriented Nintendo Wii. The Video Game Industry at a Glance From an industry analysis standpoint, the videogame console industry in 2008 was not very attractive. The industry was, andRead MoreEffects Of Playing Video Games On Children1556 Words   |  7 Pagespeople don’t know is that playing video games actually impacts your brain in many positive ways. It allows people to improve in following instructions, hand eye coordination, problem solving, multitasking, accuracy, eyesight, concentration, and memory. Playing video games are not bad for people, however, some people may disagree. I’m going to introduce this issue to a hostile audience by telling them about my years of experience. Before I played video games I was not the same person, I use

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.